public AdosDeathmatch(final StendhalRPZone zone, final Area area) {
this.zone = zone;
arena = area;
logger.debug("big constructor for zone", new Throwable());
final Spot entrance = new Spot(zone, 96, 75);
deathmatchInfo = new DeathmatchInfo(arena, zone, entrance);
// do not let players scroll out of deathmatch
Rectangle r = area.getShape().getBounds();
zone.disallowOut(r.x, r.y, r.width, r.height);
}