Package games.mapacman.common

Examples of games.mapacman.common.Superdot


              if (currentItem =='_') currentItem='*';
              GhostBlock.add(new Point(xpos,ypos));         
            }
            else if (currentItem =='+')
            {  // is SuperDot
              Dot sdot = new Superdot(xpos,ypos,dot_score,superdot_score,superdot_prob,this);
              dots[xpos][ypos]= sdot;
              world.add(sdot.getRPObject());
            }
            else if (currentItem =='P')
            {  // is Powerpill
              Dot pill = new Powerpill(xpos,ypos,dot_score,powerpill_score,powerpill_prob,this);
              dots[xpos][ypos]= pill;
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    {
      dots[x][y]= new Dot(object);
    }
    else if (object.get("type").equals(consts.TYPE_SUPERDOT))
    {
      dots[x][y]= new Superdot(object);
    }
    else if (object.get("type").equals(consts.TYPE_POWERPILL))
    {
      dots[x][y]= new Powerpill(object);
    }
View Full Code Here

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Related Classes of games.mapacman.common.Superdot

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