Package game.util

Examples of game.util.GravityEvent


    //mercury.applyImpulse(new Vector(3e16f, 0, 0), null);
  }

  public void render() { 
    universe.clearDynamics();
    universe.applyEvent(new GravityEvent(mercury));
    universe.applyEvent(new GravityEvent(earth));
    universe.applyEvent(new GravityEvent(mercury2))
    universe.applyEvent(new GravityEvent(sun));
   
    solvedCollisions.clear();
    universe.applyEvent(new CollisionCheckEvent(mercury, solvedCollisions));
    universe.applyEvent(new CollisionCheckEvent(earth, solvedCollisions))
    universe.applyEvent(new CollisionCheckEvent(mercury2, solvedCollisions));
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Related Classes of game.util.GravityEvent

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