Package game.gui

Examples of game.gui.GuiHUD


    this.renderLayer = 3;
    if (world.getGame() != null) {
      this.game = world.getGame();
      this.input = game.input;
      input.addListener(this);
      game.hud = new GuiHUD(game, this, Game.WIDTH, Game.HEIGHT);
    }
  }
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    this.loadFromNBT(nbt);
    if (world.getGame() != null) {
      this.game = world.getGame();
      this.input = game.input;
      input.addListener(this);
      game.hud = new GuiHUD(game, this, Game.WIDTH, Game.HEIGHT);
    }
    this.inventory = new Inventory(0, "Player Inventory", 20);
    this.bounds = new LocalBounds(8, 4, 4, 12);
    this.renderLayer = 3;
    this.id = 0;
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Related Classes of game.gui.GuiHUD

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