return 1;
}
private void load() throws SlickException, IOException {
mainGame.map_actual = mainGame.maps.getMap(Maps.FORET_DES_ESPOIRS_1);
mainGame.camera = new Camera(mainGame, mainGame.screen, mainGame.map_actual, 2 * 32, 20 * 32, Direction.Droite);
mainGame.music.play(MusicList.HOPE_FOREST, 0.5f);
loaded = true;
}