Package forestry.farming.circuits

Examples of forestry.farming.circuits.CircuitFarmLogic


    scrap = IC2Items.getItem("scrap");
    uuMatter = IC2Items.getItem("matter");
    silver = IC2Items.getItem("silverIngot");
    brass = IC2Items.getItem("bronzeIngot");

    Circuit.farmRubberManual = new CircuitFarmLogic("manualRubber", FarmLogicRubber.class);

    ICircuitLayout layoutEngineTin = new CircuitLayout("engine.tin");
    ChipsetManager.circuitRegistry.registerLayout(layoutEngineTin);

    ChipsetManager.circuitRegistry.registerLegacyMapping(CircuitId.ELECTRIC_CHOKE_I, "forestry.energyChoke1");
View Full Code Here


    GameRegistry.registerTileEntity(TileGearbox.class, "forestry.FarmGearbox");
    GameRegistry.registerTileEntity(TileHatch.class, "forestry.FarmHatch");
    GameRegistry.registerTileEntity(TileValve.class, "forestry.FarmValve");
    GameRegistry.registerTileEntity(TileControl.class, "forestry.FarmControl");

    Circuit.farmArborealManaged = new CircuitFarmLogic("managedArboreal", FarmLogicArboreal.class);
    Circuit.farmShroomManaged = new CircuitFarmLogic("managedShroom", FarmLogicShroom.class);
    Circuit.farmPeatManaged = new CircuitFarmLogic("managedPeat", FarmLogicPeat.class);
    Circuit.farmCerealManaged = new CircuitFarmLogic("managedCereal", FarmLogicCereal.class);
    Circuit.farmVegetableManaged = new CircuitFarmLogic("managedVegetable", FarmLogicVegetable.class);
    Circuit.farmInfernalManaged = new CircuitFarmLogic("managedInfernal", FarmLogicInfernal.class);

    Circuit.farmPeatManual = new CircuitFarmLogic("manualPeat", FarmLogicPeat.class).setManual();
    Circuit.farmShroomManual = new CircuitFarmLogic("manualShroom", FarmLogicShroom.class).setManual();
    Circuit.farmCerealManual = new CircuitFarmLogic("manualCereal", FarmLogicCereal.class).setManual();
    Circuit.farmVegetableManual = new CircuitFarmLogic("manualVegetable", FarmLogicVegetable.class).setManual();
    Circuit.farmSucculentManual = new CircuitFarmLogic("manualSucculent", FarmLogicSucculent.class).setManual();
    Circuit.farmPoalesManual = new CircuitFarmLogic("manualPoales", FarmLogicPoale.class).setManual();
    Circuit.farmGourdManual = new CircuitFarmLogic("manualGourd", FarmLogicGourd.class).setManual();
    Circuit.farmCocoaManual = new CircuitFarmLogic("manualCocoa", FarmLogicCocoa.class).setManual();

    Circuit.farmOrchardManual = new CircuitFarmLogic("manualOrchard", FarmLogicOrchard.class);

    MinecraftForge.EVENT_BUS.register(new EventHandlerFarming());
  }
View Full Code Here

TOP

Related Classes of forestry.farming.circuits.CircuitFarmLogic

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.