@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {
if (apatiteGenerator == null) {
apatiteGenerator = new WorldGenMinableMeta(ForestryBlock.resources.block(), 0, 36);
copperGenerator = new WorldGenMinableMeta(ForestryBlock.resources, 1, 6);
tinGenerator = new WorldGenMinableMeta(ForestryBlock.resources, 2, 6);
}
// shift to world coordinates
chunkX = chunkX << 4;
chunkZ = chunkZ << 4;