public RenderMachine(String baseTexture) {
this();
textures = new ResourceLocation[] {
new ForestryResource(baseTexture + "base.png"),
new ForestryResource(baseTexture + "tank_resource_empty.png"),
new ForestryResource(baseTexture + "tank_resource_low.png"),
new ForestryResource(baseTexture + "tank_resource_medium.png"),
new ForestryResource(baseTexture + "tank_resource_high.png"),
new ForestryResource(baseTexture + "tank_resource_maximum.png"),
new ForestryResource(baseTexture + "tank_product_empty.png"),
new ForestryResource(baseTexture + "tank_product_low.png"),
new ForestryResource(baseTexture + "tank_product_medium.png"),
new ForestryResource(baseTexture + "tank_product_high.png"),
new ForestryResource(baseTexture + "tank_product_maximum.png"),
};
}