ForestryItem.impregnatedCasing.registerItem((new ItemForestry()), "impregnatedCasing");
ForestryItem.craftingMaterial.registerItem(new ItemMisc(), "craftingMaterial");
/* ARMOR */
ForestryItem.naturalistHat.registerItem(new ItemArmorNaturalist(0), "naturalistHelmet");
// / DISCONTINUED
// ForestryItem.vialEmpty = (new
// ItemForestry(Config.getOrCreateIntProperty("vialEmpty",
// Config.CATEGORY_ITEM, Defaults.ID_ITEM_VIAL_EMPTY)))