render(EnumTankLevel.EMPTY, EnumTankLevel.EMPTY, ForgeDirection.UP, x, y, z);
}
@Override
public void renderTileEntityAt(TileEntity tileentity, double d, double d1, double d2, float f) {
IRenderableMachine generator = (IRenderableMachine) tileentity;
render(generator.getPrimaryLevel(), generator.getSecondaryLevel(), generator.getOrientation(), d, d1, d2);
}