case NaturalistBenchGUI:
return new ContainerEscritoire(player, (TileEscritoire) getTileForestry(world, x, y, z));
case SolderingIronGUI:
return new ContainerSolderingIron(player.inventory, new SolderingInventory());
default:
for (IGuiHandler handler : PluginManager.guiHandlers) {
Object element = handler.getServerGuiElement(id, player, world, x, y, z);
if (element != null)