return;
EntityFX fx;
if (world.rand.nextBoolean()) {
fx = new EntityBeeFX(world, xCoord + 0.5D, yCoord + 0.75D, zCoord + 0.5D, 0.0f, 0.0f, 0.0f, color);
} else {
double spawnX = xCoord + world.rand.nextInt(areaX * 2) - areaX;
double spawnY = yCoord + world.rand.nextInt(areaY);
double spawnZ = zCoord + world.rand.nextInt(areaZ * 2) - areaZ;
fx = new EntityBeeFX(world, spawnX, spawnY, spawnZ, 0.0f, 0.0f, 0.0f, color);
}
fx.setParticleIcon(TextureManager.getInstance().getDefault(icon));
ParticleRenderer.getInstance().addEffect(fx);
}