equipped = getEquippedItem(player);
if (equipped == null)
return null;
synchApiaristTracker(world, player);
return new ContainerBeealyzer(player.inventory, new BeealyzerInventory(player, equipped));
case BeehouseGUI:
synchApiaristTracker(world, player);
return new ContainerApiary(player.inventory, (TileBeehouse) getTileForestry(world, x, y, z), false);