// Register world generator
GameRegistry.registerWorldGenerator(new WorldGenerator(), 0);
// Set fuels and resources for the fermenter
FuelManager.fermenterFuel.put(ForestryItem.fertilizerCompound.getItemStack(), new FermenterFuel(ForestryItem.fertilizerCompound.getItemStack(),
GameMode.getGameMode().getIntegerSetting("fermenter.value.fertilizer"), GameMode.getGameMode().getIntegerSetting("fermenter.cycles.fertilizer")));
FuelManager.fermenterFuel.put(ForestryItem.fertilizerBio.getItemStack(), new FermenterFuel(ForestryItem.fertilizerBio.getItemStack(), GameMode
.getGameMode().getIntegerSetting("fermenter.value.compost"), GameMode.getGameMode().getIntegerSetting("fermenter.cycles.compost")));
FuelManager.fermenterFuel.put(ForestryItem.mulch.getItemStack(), new FermenterFuel(ForestryItem.mulch.getItemStack(), GameMode.getGameMode()
.getIntegerSetting("fermenter.value.compost"), GameMode.getGameMode().getIntegerSetting("fermenter.cycles.compost")));
// Add moistener resources
FuelManager.moistenerResource.put(new ItemStack(Items.wheat), new MoistenerFuel(new ItemStack(Items.wheat), ForestryItem.mouldyWheat.getItemStack(), 0,
300));