FuelManager.moistenerResource.put(ForestryItem.mouldyWheat.getItemStack(), new MoistenerFuel(ForestryItem.mouldyWheat.getItemStack(), ForestryItem.decayingWheat.getItemStack(), 1, 600));
FuelManager.moistenerResource.put(ForestryItem.decayingWheat.getItemStack(), new MoistenerFuel(ForestryItem.decayingWheat.getItemStack(),
ForestryItem.mulch.getItemStack(), 2, 900));
// Set fuels for our own engines
FuelManager.copperEngineFuel.put(ForestryItem.peat.getItemStack(), new EngineCopperFuel(ForestryItem.peat.getItemStack(),
Defaults.ENGINE_COPPER_FUEL_VALUE_PEAT, Defaults.ENGINE_COPPER_CYCLE_DURATION_PEAT));
FuelManager.copperEngineFuel.put(ForestryItem.bituminousPeat.getItemStack(), new EngineCopperFuel(ForestryItem.bituminousPeat.getItemStack(),
Defaults.ENGINE_COPPER_FUEL_VALUE_BITUMINOUS_PEAT, Defaults.ENGINE_COPPER_CYCLE_DURATION_BITUMINOUS_PEAT));
FuelManager.bronzeEngineFuel.put(LiquidHelper.getFluid(Defaults.LIQUID_BIOMASS), new EngineBronzeFuel(LiquidHelper.getFluid(Defaults.LIQUID_BIOMASS),
Defaults.ENGINE_FUEL_VALUE_BIOMASS, (int) (Defaults.ENGINE_CYCLE_DURATION_BIOMASS * GameMode.getGameMode().getFloatSetting("fuel.biomass.biogas")), 1));
FuelManager.bronzeEngineFuel.put(LiquidHelper.getFluid(Defaults.LIQUID_WATER), new EngineBronzeFuel(LiquidHelper.getFluid(Defaults.LIQUID_WATER),
Defaults.ENGINE_FUEL_VALUE_WATER, Defaults.ENGINE_CYCLE_DURATION_WATER, 3));