*/
public class Static {
static void fillSprites() {
// datagrams
Main.main.main.sheet1.sprite("puzzle", new Sprite(24, 476, 12, 12));
Main.main.sheet1.sprite("puzzleshadow", new Sprite(24, 488, 21, 15));
Main.main.sheet1.sprite("region", new Sprite(36, 476, 12, 12));
Main.main.sheet1.sprite("entity", new Sprite(24, 476, 12, 12));
// ble
Main.main.sheet1.sprite("player", new Sprite(0, 476, 12, 12));
Main.main.sheet1.sprite("marker", new Sprite(48, 476, 40, 40));
Main.main.sheet1.sprite("exit", new Sprite(88, 476, 40, 40));
// blu
Main.main.sheet1.sprite("sel", new Sprite(12, 476, 6, 6));
Main.main.sheet1.sprite("uns", new Sprite(18, 476, 6, 6));
// large
Main.main.sheet1.sprite("lgrass", new Sprite(0, 316, 160, 160));
// road
Main.main.sheet1.sprite("rturn1", new Sprite(0, 235, 40, 40));
Main.main.sheet1.sprite("rdoor1", new Sprite(123, 235, 40, 40));
Main.main.sheet1.sprite("rplain1", new Sprite(82, 235, 40, 40));
Main.main.sheet1.sprite("rside1", new Sprite(41, 235, 40, 40));
Main.main.sheet1.sprite("rcorner1", new Sprite(164, 235, 40, 40));
// bad road
Main.main.sheet1.sprite("rbadcorner1", new Sprite(410, 235, 40, 40));
Main.main.sheet1.sprite("rbaddoor1", new Sprite(369, 235, 40, 40));
Main.main.sheet1.sprite("rbadside1", new Sprite(328, 235, 40, 40));
Main.main.sheet1.sprite("rbadside2", new Sprite(287, 235, 40, 40));
Main.main.sheet1.sprite("rbadturn1", new Sprite(246, 235, 40, 40));
Main.main.sheet1.sprite("rbadturn2", new Sprite(205, 235, 40, 40));
// building
Main.main.sheet1.sprite("bplain1", new Sprite(451, 235, 40, 40));
// decals
Main.main.sheet1.sprite("dblast1", new Sprite(369, 276, 40, 40));
Main.main.sheet1.sprite("dzebra1", new Sprite(410, 276, 40, 40));
Main.main.sheet1.sprite("dzebra2", new Sprite(451, 276, 40, 40));
}