m_localizationManager.addLocalizer( new DebuggerLocalizer("flash.tools.debugger.concrete.djapi.") ); //$NON-NLS-1$
}
public PlayerSessionManager()
{
m_debuggerCallbacks = new DefaultDebuggerCallbacks();
m_serverSocket = null;
m_connectSocket = null;
m_cancelConnect = false;
m_prefs = new HashMap<String, Object>();