Package flash.localization

Examples of flash.localization.ResourceBundleLocalizer


                if (l10n == null)
                {
                    // set up for localizing messages
                    l10n = new LocalizationManager();
                    l10n.addLocalizer( new XLRLocalizer() );
                    l10n.addLocalizer( new ResourceBundleLocalizer() );
                    ThreadLocalToolkit.setLocalizationManager(l10n);
                }
                if (ThreadLocalToolkit.getLogger() == null)
                {
                    // this is called by flex builder running outside the OEM api.
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            CompilerAPI.usePathResolver();

            // set up for localizing messages
            LocalizationManager l10n = new LocalizationManager();
            l10n.addLocalizer( new XLRLocalizer() );
            l10n.addLocalizer( new ResourceBundleLocalizer() );
            ThreadLocalToolkit.setLocalizationManager(l10n);

            // setup the console logger. the configuration parser needs a logger.
            CompilerAPI.useConsoleLogger();
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                if (l10n == null)
                {
                    // set up for localizing messages
                    l10n = new LocalizationManager();
                    l10n.addLocalizer( new XLRLocalizer() );
                    l10n.addLocalizer( new ResourceBundleLocalizer() );
                    ThreadLocalToolkit.setLocalizationManager(l10n);
                }
                if (ThreadLocalToolkit.getLogger() == null)
                {
                    // this is called by flex builder running outside the OEM api.
View Full Code Here

        if (l10n == null)
        {
            // set up for localizing messages
            l10n = new LocalizationManager();
            l10n.addLocalizer(new ResourceBundleLocalizer());
            ThreadLocalToolkit.setLocalizationManager(l10n);
        }

        return l10n;
    }
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  static final LocalizationManager setupLocalizationManager()
  {
        // set up for localizing messages
    LocalizationManager l10n = new LocalizationManager();
    l10n.addLocalizer(new ResourceBundleLocalizer());
    ThreadLocalToolkit.setLocalizationManager(l10n);
   
    return l10n;
  }
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        BufferedReader r = new BufferedReader(new InputStreamReader(System.in));

        CompilerAPI.useAS3();

        LocalizationManager localizationManager = new LocalizationManager();
        localizationManager.addLocalizer( new ResourceBundleLocalizer() );
        ThreadLocalToolkit.setLocalizationManager( localizationManager );

        intro();
        prompt();
        while ((s = r.readLine()) != null)
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            CompilerAPI.usePathResolver();

            // set up for localizing messages
            LocalizationManager l10n = new LocalizationManager();
            l10n.addLocalizer( new XLRLocalizer() );
            l10n.addLocalizer( new ResourceBundleLocalizer() );
            ThreadLocalToolkit.setLocalizationManager(l10n);

            // setup the console logger. the configuration parser needs a logger.
            CompilerAPI.useConsoleLogger();
View Full Code Here

        // setup the path resolver
        flex2.compiler.CompilerAPI.usePathResolver();

        LocalizationManager l10n = new LocalizationManager();
        l10n.addLocalizer( new ResourceBundleLocalizer() );
        ThreadLocalToolkit.setLocalizationManager(l10n);
       
    flex2.compiler.CompilerAPI.useConsoleLogger();
    // create of list of options that we want. All the other options that
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          flex2.compiler.CompilerAPI.usePathResolver();

            // set up for localizing messages
            LocalizationManager l10n = new LocalizationManager();
            l10n.addLocalizer( new XLRLocalizer() );
            l10n.addLocalizer( new ResourceBundleLocalizer() );
            ThreadLocalToolkit.setLocalizationManager( l10n );

            // setup a console-based logger...
          flex2.compiler.CompilerAPI.useConsoleLogger();
View Full Code Here

                if (l10n == null)
                {
                    // set up for localizing messages
                    l10n = new LocalizationManager();
                    l10n.addLocalizer( new XLRLocalizer() );
                    l10n.addLocalizer( new ResourceBundleLocalizer() );
                    ThreadLocalToolkit.setLocalizationManager(l10n);
                }
                if (ThreadLocalToolkit.getLogger() == null)
                {
                    // this is called by flex builder running outside the OEM api.
View Full Code Here

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Related Classes of flash.localization.ResourceBundleLocalizer

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