public void actionPerformed(GuiButton button)
{
switch (button.id)
{
case 0:
PacketDispatcher.sendPacketToServer(new PacketBusFluidExport(world, tileentity.xCoord, tileentity.yCoord, tileentity.zCoord, 1, player.username).makePacket());
break;
case 1:
PacketDispatcher.sendPacketToServer(new PacketBusFluidExport(world, tileentity.xCoord, tileentity.yCoord, tileentity.zCoord, 2, player.username).makePacket());
break;
default:
}
}