public ContainerTerminalFluid(EntityPlayer player, IInventory inventoryTileEntity)
{
this.inventoryTileEntity = inventoryTileEntity;
// Input Slot accepts all FluidContainers
addSlotToContainer(new SlotRespective(inventoryTileEntity, 0, 8, 74));
// Input Slot accepts nothing
addSlotToContainer(new SlotFurnace(player, inventoryTileEntity, 1, 26, 74));
bindPlayerInventory(player.inventory);
}