TileEntityLevelEmitterFluid tileentity;
private ResourceLocation guiTexture = new ResourceLocation("extracells", "textures/gui/levelemitterfluid.png");
public GuiLevelEmitterFluid(InventoryPlayer inventory, TileEntityLevelEmitterFluid tileentity)
{
super(new ContainerLevelEmitterFluid(inventory, tileentity.getInventory()));
this.tileentity = tileentity;
}