All buffers used by the network stack come from this pool. Requests to this pool are mediated by instances of {@link LocalBufferPool}.
The size and number of buffers can be configured via the global system config.
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int lowWatermark, int highWaterMark) throws IOException { this.channelLookupService = channelLookupService; this.connectionInfo = connectionInfo; this.globalBufferPool = new GlobalBufferPool(numNetworkBuffers, networkBufferSize); this.nettyConnectionManager = new NettyConnectionManager( this, connectionInfo.address(), connectionInfo.dataPort(), networkBufferSize, numInThreads, numOutThreads, lowWatermark, highWaterMark);