void fireRedoMove() {
windowEventsListener.onMoveForward();
}
void fireGameDataChanged(int bilyObtiznost, int cernyObtiznost, PlayerType bilyTyp, PlayerType cernyTyp) {
windowEventsListener.onGameDataChanged(new MigmangGameEvent(this, bilyObtiznost, cernyObtiznost, bilyTyp, cernyTyp));
}