}
private void sendExposureUpdate() {
if(!this.worldObj.isRemote) {
// Send unrotated, as the rotation will be re-applied on the client
CommonPacketHandler.INSTANCE.sendToAllAround(new DeviceUpdateExposureMessage(xCoord, yCoord, zCoord, exposures), new NetworkRegistry.TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
this.markChunkDirty();
}
else {
// Re-render block on client
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);