levels[2] = new Level(128, 128, -1, levels[3]);
levels[1] = new Level(128, 128, -2, levels[2]);
levels[0] = new Level(128, 128, -3, levels[1]);
level = levels[currentLevel];
player = new Player(this, input);
player.findStartPos(level);
level.add(player);
for (int i = 0; i < 5; i++) {