loadModel("tile_wall2_corner_1.obj").setDefaultMaterial(loadMaterial("tile_wall2.mat"));
loadModel("tile_wall2_corner_2.obj").setDefaultMaterial(loadMaterial("tile_wall2.mat"));
loadModel("tile_wall2_pylon.obj").setDefaultMaterial(loadMaterial("tile_wall2.mat"));
this.clock = new Clock(500);
this.light = new Light(0);
skybox = new Entity();
skybox.setScale(30f);
skybox.setModel(loadModel("skybox.obj"));