ChiVertex.edgeValueConverter = floatConv;
ChiVertex.vertexValueConverter = floatConv;
ChiVertex.blockManager = blockMgr;
ChiVertex<Float, Float> vertex = new ChiVertex<Float, Float>(5, new VertexDegree(nInedges, 0));
assertEquals(vertex.getId(), 5);
for(int i=0; i < nInedges; i++) {
blockMgr.writeValue(new ChiPointer(blockId, i * 4), floatConv, (float) Math.sin(i / 2));
vertex.addInEdge(blockId, i * 4, i * 7 + 5);