@Override
public AbstractEnvironment2DFast<?>[] generateRunnables(
ParCollection params) {
GateEnvironment env = new GateEnvironment(0, params);
NeuroAgent agent = new NeuroAgent(0, env, params);
NeuroBrain<NeuroAgent> brain = new NeuroBrain<NeuroAgent>(agent, params);
agent.implantBrain(brain);
env.addCollidingAgent(agent, Vector2D.NULL_VECTOR, 10, new Vector2D(20, 20));
return new AbstractEnvironment2DFast<?>[] {env};
}