int lines = this.fixiereAgenten();
return lines;
}
public boolean addTile(int tileType) {
AbstractTetrisAgent nextAgent;
Vector2D pos = new Vector2D(this.getFeld().length / 2, 2);
this.removeAgent(0);
switch (tileType) {
case 0: nextAgent = new TetrisAgentI(0, this, this.getParCollection()); break;