Package eas.simulation.spatial.sim2D.physicalSimulation.physicsEngine.net.phys2d.raw.strategies

Examples of eas.simulation.spatial.sim2D.physicalSimulation.physicsEngine.net.phys2d.raw.strategies.BruteCollisionStrategy


   * @param gravity The direction and force of gravity
   * @param iterations The number of iterations to run each step. More iteration
   * is more accurate but slower
   */
  public World(Vector2f gravity, int iterations) {
    this(gravity, iterations, new BruteCollisionStrategy());
  }
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Related Classes of eas.simulation.spatial.sim2D.physicalSimulation.physicsEngine.net.phys2d.raw.strategies.BruteCollisionStrategy

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