world.addScene(panicScene);
world.reset(55);
worldWithColumn.addScene(panicSceneWC);
worldWithColumn.reset(55);
world.handleEvent(new EASEvent(" "), null);
worldWithColumn.handleEvent(new EASEvent(" "), null);
if (params.getParValueBoolean("Column?")) {
return new PanicEnvironment[] { worldWithColumn };
} else {
return new PanicEnvironment[] { world };