Vector vector = new Vector();
@Override
public void drawTile( TileMap tileMap, double x, double y, double width, double height, int tileX, int tileY, Color drawingColor ) {
TileSet tileSet =tileMap.tileSet;
int tileValue = getTileValue( tileMap, tileX, tileY );
if( tileValue == tileSet.emptyTile ) return;
double power = Math.max( 0d, 1d - Service.distance( x, y ) / 24d );
x += Service.random( -dCoord * shakingK, dCoord * shakingK ) * power;