public class TerrainDefaut2 extends Terrain {
public TerrainDefaut2() {
super("Defaut 2");
Carrefour carrefour1 = new Carrefour3Branches(new Point(-61, 0), new Angle3D(Math.PI/2, 0), 3);
Carrefour carrefour2 = new Carrefour3Branches(new Point(51, 40*(2-Math.sqrt(3))), new Angle3D(-Math.PI/2, 0), 3);
Route route1 = RouteDroite.createRoute(new Point(-40, 0), new Angle3D(0, 0), "Route 1", 30, 3, 1, false);
Route route2 = new RouteCourbe(new Point(-25, 40), new Angle3D(7*Math.PI/6, 0), "Toto", 40, 3, Math.PI/6);
Route route3 = new RouteCourbe(new Point(15, -40 + 40*(2-Math.sqrt(3))), new Angle3D(Math.PI/6, 0), "Toto", 40, 3, Math.PI/6);
Route route4 = RouteDroite.createRoute(new Point(30, 40*(2-Math.sqrt(3))), new Angle3D(0, 0), "Route 4", 30, 3, 1, false);
Route route5 = new RouteCourbe(new Point(-71, 6), new Angle3D(Math.PI/2, 0), "Toto", 10, 3, Math.PI);
Route route6 = new RouteCourbe(new Point(-71, -6), new Angle3D(-Math.PI/2, 0), "Toto", 10, 3, Math.PI);
Route route7 = RouteDroite.createRoute(new Point(-81, 0), new Angle3D(Math.PI/2, 0), "Toto", 12, 3, 1, false);
Route route8 = new RouteCourbe(new Point(59, 40*(2-Math.sqrt(3)) + 6), new Angle3D(Math.PI/2, 0), "Toto", 8, 3, Math.PI/2);
Route route9 = new RouteCourbe(new Point(59, 40*(2-Math.sqrt(3)) - 6), new Angle3D(Math.PI, 0), "Toto", 8, 3, Math.PI/2);
Route route10 = new RouteCourbe(new Point(59, 40*(2-Math.sqrt(3))), new Angle3D(0, 0), "Toto", 14, 3, Math.PI);
/*Route route8 = new RouteDroite(new Point(0, -7.5), new Angle3D(Math.PI/2, 0), "Toto", 5, 2.5);
Route route9 = new RouteDroite(new Point(7.5, 0), new Angle3D(0, 0), "Toto", 5, 2.5);
Route route10 = new RouteDroite(new Point(7.5, -15), new Angle3D(0, 0), "Toto", 5, 2.5);
Route route11 = new RouteDroite(new Point(15, -7.5), new Angle3D(Math.PI/2, 0), "Toto", 5, 2.5);
Route route12 = new RouteCourbe(new Point(20, -7.5), new Angle3D(0, 0), "Toto", 7.5, 2.5, Math.PI);*/