resourceLoader.loadImagePackIntoPixelInteger("maps.pack", mapObjectMap);
resourceLoader.loadDirectoryFiles(SOUNDPATH, sfxMap, Sound.class);
resourceLoader.finishLoading();
gametimeManager = new GametimeManager(TPS);
gameStateManager = new GameStateManager();
rendermanager = new Rendermanager(Rendermode.WORLD, Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), shaderProgramObjectMap);
cameraManager = new CameraManager(rendermanager.camera);
audioManager = new AudioManager(0.5f, 0.5f, false, false, sfxMap);