Q.x = this.x;
Q.y = this.y;
Q.layer = -10;
gfx.add(Q);
NEWater W = new NEWater();
W.x = this.x;
W.y = this.y;
W.layer = -9;
if(!WaterAnimationStarted){
W.addAnimation(new NEflowAnimation());
WaterAnimationStarted = true;
}
NEWater W1 = new NEWater();
W1.x = this.x;
W1.y = this.y;
W1.layer = -8;
W1.xAngel = 180;
NEWater W2 = new NEWater();
W2.x = this.x;
W2.y = this.y;
W2.layer = -7;
W2.xAngel = 90;
NEWater W3 = new NEWater();
W3.x = this.x;
W3.y = this.y;
W3.layer = -6;
W3.xAngel = 270;