if(particleRotationRamdom + particleRotationSpeed != 0){
newParticle.addAnimation(new NEArelative2DRotation(5000,(float) (particleRotationSpeed * (1+ ((Math.random()-0.5)*2) * particleRotationRamdom))));
}
if(this.particleLifeTime!= 0){
newParticle.addAnimation(new NEALiefeTimeAnimation((float) (this.particleLifeTime * (1+ ((Math.random()-0.5)*2) *particleLifeTimeRandom ))) );
}
this.holdingServer.addGraphicObject(newParticle);
}