private void setupStatMachines(){
MoveAttackSM = new StateMachine();
selectUnitAction = new Action("selectUnitAction");
deSelectUnitAction = new Action("deSelectUnitAction");
moveUnitAction = new Action("moveUnitAction");
attackUnitAction = new Action("attackUnitAction");
startState = new State("Start");
unitSelected = new State("unitSelected");
unitMovedState = new State("unitMoved");