Video Display Unit emulation for Swing/AWT. This class implements all necessary features of a character display unit, but not the actual terminal emulation. It can be used as the base for terminal emulations of any kind.
This is a lightweight component. It will render very badly if used in standard AWT components without overloaded update() method. The update() method must call paint() immediately without clearing the components graphics context or parts of the screen will simply disappear.
Maintainer: Matthias L. Jugel
@version $Id: SwingTerminal.java 511 2005-11-18 19:36:06Z marcus $
@author Matthias L. Jugel, Marcus Mei�ner