public Chunk(World world, int x, int z){
this.x = x;
this.z = z;
this.blocks = new Block[world.getChunkWidth()][world.getChunkHeight()][world.getChunkDepth()];
this.world = world;
this.renderer = new Renderer(world.getShader());
renderer.setSize(10);
world.getChunks().add(this);
}