int offset = getHoverState(field_146123_n);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
Rectangle rectangle = new Rectangle(2, 2);
rectangle.setBackground(buttonTextures);
rectangle.setBackgroundSize(2, 2);
// draw upper left corner
rectangle.setBackgroundPosition(0, 46 + offset * 20);
rectangle.draw(xPosition, yPosition);
// draw upper right corner
rectangle.setBackgroundPosition(198, 46 + offset * 20);
rectangle.draw(xPosition + width - 2, yPosition);
// draw lower left corner
rectangle.setBackgroundPosition(0, 64 + offset * 20);
rectangle.draw(xPosition, yPosition + height - 2);
// draw lower right corner
rectangle.setBackgroundPosition(198, 64 + offset * 20);
rectangle.draw(xPosition + width - 2, yPosition + height - 2);
// borders top/bottom
rectangle.setWidth(width - 4);
rectangle.setBackgroundRepeat(BackgroundRepeat.REPEAT_X);
// draw top border
rectangle.setBackgroundPosition(2, 46 + offset * 20);
rectangle.draw(xPosition + 2, yPosition);
// draw bottom border
rectangle.setBackgroundPosition(2, 64 + offset * 20);
rectangle.draw(xPosition + 2, yPosition + height - 2);
// borders left/right
rectangle.setWidth(2);
rectangle.setHeight(height - 4);
rectangle.setBackgroundRepeat(BackgroundRepeat.REPEAT_Y);
// draw left border
rectangle.setBackgroundPosition(0, 48 + offset * 20);
rectangle.draw(xPosition, yPosition + 2);
// draw right border
rectangle.setBackgroundPosition(198, 48 + offset * 20);
rectangle.draw(xPosition + width - 2, yPosition + 2);
// draw background
rectangle.setWidth(width - 4);
rectangle.setHeight(height - 4);
rectangle.setBackgroundSize(18, 18);
rectangle.setBackgroundRepeat(BackgroundRepeat.REPEAT);
rectangle.setBackgroundPosition(2, 48 + offset * 20);
rectangle.draw(xPosition + 2, yPosition + 2);
mouseDragged(mc, mouseX, mouseY);
int l = 14737632;
if(packedFGColour != 0) {