PlayerSave playerSave = new PlayerSave(entityPlayer);
playerSave.setType((byte) -1);
prepare(entityPlayer);
MessageOpenPersonalSlot message = new MessageOpenPersonalSlot(entityPlayer.currentWindowId);
Backpack.packetHandler.networkWrapper.sendTo(message, entityPlayer);
Container container = FactoryBackpack.getContainer(playerSave, new IInventory[] { entityPlayer.inventory }, entityPlayer);
openContainer(container, entityPlayer);
}