/**
* Sends the Message to create a GameMessage.
*/
private void sendCreateGameMessage() {
CreateGameMessage gM = new CreateGameMessage();
gM.setGameName(tName.getText() + " (" + this.getCore().getPlayerName()
+ ")");
gM.setMapId(this.selectMap);
gM.setMaxPlayers(tPlayer.getSelectedIndex() + 2);
gM.setMaxEloPoints(Integer
.valueOf(tMaxEloPoints.getSelectedIndex() * 100));
gM.setMinEloPoints(Integer
.valueOf(tMinEloPoints.getSelectedIndex() * 100));
gM.setPasswort(tPasswort.getText());
this.getCore().getNetwork().sendMessage(gM);
}