public synchronized boolean sendCreep(GameContext context,
GamePanel gamepanel, IConstants.Creeps type) {
if (context.getCredits() >= type.getPrice() && startCounter < 0
&& !context.isDead()) {
BuildCreepMessage bcm = new BuildCreepMessage();
bcm.setClientId(context.getPlayerId());
bcm.setCreepType(type.toString());
gamepanel.getCore().getNetwork().sendMessage(bcm);
context.setCredits(context.getCredits() - type.getPrice());
context.setIncome(context.getIncome() + type.getIncome());
lastCreepSent = System.nanoTime();