Package de.christopherstock.shooter.g3d.wall

Examples of de.christopherstock.shooter.g3d.wall.Article


                        new Wall[]
                        {
                            new Sprite( Others.ESprite1, new LibVertex( 1.0f, 1.0f, 0.0f ), Scalation.EAddQuarter, WallCollidable.EYes, WallTex.EPlant2 ),
                            new Wall(   Others.EPoster1,        new LibVertex3.0f,   0.01f, 0.7f   ), 270.0f,  Scalation.EAddHalf,     Invert.ENo,  WallCollidable.EYes, WallAction.ENone,   WallClimbable.ENo, DrawMethod.EAlwaysDraw, WallTex.EPoster1,      null,                                   0, WallHealth.ESolidWood, FXSize.ESmall, null   ),
                            new Wall(   Others.EChairOffice1,   new LibVertex4.0f,   1.0f0.0f   ), 290.0f,  Scalation.ENone,        Invert.ENo,  WallCollidable.EYes, WallAction.ENone,   WallClimbable.ENo, DrawMethod.EAlwaysDraw, WallTex.ELeather1,     new LibTexture[] { WallTex.EChrome2, }, 0, WallHealth.ESolidWood, FXSize.ESmall, null   ),
                            new Article( Others.EWhiteboard1,  3.0f,   4.8f0.9f, 90.0f, Scalation.EAddThird, Invert.ENo, WallTex.EWhiteboard1, WallHealth.ESolidWood, FXSize.ESmall, null ),
                        },
                        null,
                        null,
                        null,
                        null
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