public final LevelConfigMain createNewLevelConfig()
{
return new LevelConfigMain
(
"Player's Office",
new ViewSet( 7.0f, 0.0f, 2.5f, 0.0f, 0.0f, 30.0f ),
new ArtefactType[] { ArtefactType.ETranquilizerGun, ArtefactType.EWaltherPPK, ArtefactType.EMagnum357, ArtefactType.ESpaz12, ArtefactType.ERCP180, ArtefactType.ESniperRifle, ArtefactType.EAdrenaline, },
new ItemEvent[] { ItemEvent.EGainAmmo20TranquilizerDarts, ItemEvent.EGainAmmo20TranquilizerDarts, ItemEvent.EGainAmmo20TranquilizerDarts, ItemEvent.EGainAmmo20TranquilizerDarts, ItemEvent.EGainAmmo20Bullet44mm, ItemEvent.EGainAmmo20Bullet44mm, ItemEvent.EGainAmmo20Bullet44mm,ItemEvent.EGainAmmo20Bullet44mm,ItemEvent.EGainAmmo20Bullet44mm, ItemEvent.EGainAmmo20ShotgunShells, ItemEvent.EGainAmmo18MagnumBullet, ItemEvent.EGainGadgetHandset1, ItemEvent.EGainGadgetCrackers, ItemEvent.EGainAmmo120Bullet792mm, ItemEvent.EGainAmmo120Bullet792mm, },
InvisibleZeroLayerZ.ENo,
SoundBg.EExtraction