{
candidates.addCard(cc);
}
}
SorcerySim ss = new SorcerySim(oCreatures, candidates, land.copyList(), ownCreaturs);
CombatFormation cf = ss.simSorceryKillCreature(intelligence);
if (cf == null) return null;
// Vector <SingleFight> bla = cf.getFormation()
if (cf.attackerDead == 0) return null;
if (cf.ownDead >cf.attackerDead) return null;