CardSimList possibleAttackers = leaf.vMatch.getPossibleAttackers();
possibleAttackers.removeListDirect(activated);
//public CombatFormation computeBestAttack(Weighting weighting, int attackerHealth, int blockerHealth, CardSimList notHereEvaluatedAttackers, CardSimList externalRemovedAttackers, CardSimList allBlockers)
CombatSimConfig c = new CombatSimConfig(E.aiPlayer);
c.attackers = possibleAttackers;
c.attackerLands = vMatch.getLand(opponent);
c.blockerLands = vMatch.getLand(player);
CardSimList blocker = vMatch.getBattlefield(player).getSubListByType("Creature");
blocker = blocker.removeActivateable();