ArrayInventory arrInv = new PasswordInventory(ta.getPassword(), true);
int x = 44;
int y = 73;
for (int i = 0; i < 5; i++) {
addSlotToContainer(new TemplateSlot(arrInv, i, x, y));
x += 18;
}
arrInv = new PasswordInventory(new ItemStack[] {ta.getItemLabel()}, false);
x = 125;
y = 10;
addSlotToContainer(new TemplateSlot(arrInv, 0, x, y));
// add players inventory
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {