BlockFarmStation.renderId = RenderingRegistry.getNextAvailableRenderId();
RenderingRegistry.registerBlockHandler(new FarmingStationRenderer());
ClientRegistry.bindTileEntitySpecialRenderer(TileFarmStation.class, new FarmingStationSpecialRenderer());
BlockSoulBinder.renderId = RenderingRegistry.getNextAvailableRenderId();
RenderingRegistry.registerBlockHandler(new SoulBinderRenderer());
BlockAttractor.renderId = RenderingRegistry.getNextAvailableRenderId();
AttractorRenderer attRen = new AttractorRenderer();
RenderingRegistry.registerBlockHandler(attRen);
ClientRegistry.bindTileEntitySpecialRenderer(TileAttractor.class, attRen);