selection = null;
MovingObjectPosition hit = getClosestHit(Vec3.createVectorHelper(start.x, start.y, start.z), hits);
if(hit != null) {
TileEntity te = world.getTileEntity(hit.blockX, hit.blockY, hit.blockZ);
if(te instanceof IIoConfigurable) {
IIoConfigurable configuarble = (IIoConfigurable) te;
ForgeDirection face = ForgeDirection.getOrientation(hit.sideHit);
selection = new SelectedFace(configuarble, face);
}
}
}